Hollow Bridge
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Hollow Bridge

An online Vampire: The Masquerade Play By Post roleplaying game set in White Wolf's World of Darkness
 
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Game Date: Friday 14th June 2013
Real Time: Monday 16th March 2015 - Friday 3rd April 2015
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 Clan Organisation and Knowledge...

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Baz
Unyielding Tyrant from Hell
Baz


Age : 45
Posts : 13825
Location : Lake District, UK

Clan Organisation and Knowledge... Empty
PostSubject: Clan Organisation and Knowledge...   Clan Organisation and Knowledge... Icon_minitimeSun Dec 13, 2009 10:22 pm

This hasn't really been an issue but I would like to make a remark about it to prevent it coming up.

Certain Clans have organisation that should not be known by anyone from outside. Some specific examples of this are:

Nosferatu - ShreckNET
Only the Nosferatu would know of ShreckNET.

Tremere - Heirarchy
While players may know of the organisation of the Tremere, those not of the clan would now know about Apprentices, Regents, Lords, Pontifices.

Ventrue - Dignitas and Gerousia
While Ventrue are known to be stereotypically formal, anyone outside the clan would not know of the specifics of how it is organised, particularly the Ventrue Board (Gerousia).

There are probably more that I have not covered, but please try to use a common sense approach when dealing with scenes involving this information. To summarise it in one sentence:

Without the relevant Clan Knowledge (A Secondary Ability, thus not used on Hollow Bridge) your character should not know any specific information.
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